better fix for character 𝕨∊𝕩 & 𝕨⊐𝕩
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94bcc4bcc1
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2fd390ebf8
@ -176,6 +176,16 @@ static NOINLINE usz indexOfOne(B l, B e) {
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#endif
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#endif
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}
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}
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#define CHR_TO_INT if (elChr(we) && elChr(xe)) { \
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if (we!=xe && we<=el_c16 && xe<=el_c16) { /* LUT uses signed integers, so needs equal-width args if we're gonna give unsigned ones */ \
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if (we>xe) x=taga(cpyC16Arr(x)); \
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else w=taga(cpyC16Arr(w)); \
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we = xe = el_i16; \
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goto tyEls; \
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} \
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we-=el_c8-el_i8; xe-=el_c8-el_i8; goto tyEls; \
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}
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B indexOf_c2(B t, B w, B x) {
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B indexOf_c2(B t, B w, B x) {
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if (RARE(!isArr(w) || RNK(w)!=1)) {
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if (RARE(!isArr(w) || RNK(w)!=1)) {
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B2 t = splitCells(x, w, 1);
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B2 t = splitCells(x, w, 1);
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@ -218,7 +228,7 @@ B indexOf_c2(B t, B w, B x) {
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TABLE(w, x, i32, wia, i)
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TABLE(w, x, i32, wia, i)
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return reduceI32Width(r, wia);
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return reduceI32Width(r, wia);
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}
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}
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} else if (elChr(we) && we==xe) { we-= el_c8-el_i8; xe-= el_c8-el_i8; goto tyEls; }
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} else { CHR_TO_INT; }
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i32* rp; B r = m_i32arrc(&rp, x);
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i32* rp; B r = m_i32arrc(&rp, x);
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H_b2i* map = m_b2i(64);
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H_b2i* map = m_b2i(64);
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@ -287,7 +297,7 @@ B memberOf_c2(B t, B w, B x) {
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TABLE(x, w, i8, 0, 1)
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TABLE(x, w, i8, 0, 1)
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return taga(cpyBitArr(r));
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return taga(cpyBitArr(r));
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}
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}
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} else if (elChr(we) && we==xe) { we-= el_c8-el_i8; xe-= el_c8-el_i8; goto tyEls; }
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} else { CHR_TO_INT; }
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H_Sb* set = m_Sb(64);
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H_Sb* set = m_Sb(64);
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SGetU(x) SGetU(w)
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SGetU(x) SGetU(w)
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@ -303,6 +313,7 @@ B memberOf_c2(B t, B w, B x) {
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decG(x);
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decG(x);
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return r;
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return r;
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}
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}
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#undef CHR_TO_INT
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B count_c2(B t, B w, B x) {
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B count_c2(B t, B w, B x) {
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if (RARE(!isArr(w) || RNK(w)!=1)) {
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if (RARE(!isArr(w) || RNK(w)!=1)) {
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