fills for monadic ⋈
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@ -77,7 +77,7 @@ FORCE_INLINE B m_vec2Base(B a, B b, bool fills) {
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B m_vec2(B a, B b) { return m_vec2Base(a, b, false); }
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B pair_c1(B t, B x) { return m_v1(x); }
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B pair_c1(B t, B x) { return m_vec1(x); }
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B pair_c2(B t, B w, B x) { return m_vec2Base(w, x, true); }
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B shape_c1(B t, B x) {
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@ -121,7 +121,7 @@ static inline void asm_r() {
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if (RARE(asm_ins.c+32 > asm_ins.e)) asm_bufDbl(&asm_ins, 32);
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}
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static NOINLINE void asm_addRel(u32 v) { // TODO play around with inlining
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static NOINLINE void asm_addRel(u32 v) {
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if (RARE(asm_rel.c == asm_rel.e)) asm_bufDbl(&asm_rel, 4);
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asm_w4(asm_rel.c, v);
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asm_rel.c+= 4;
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