#include #include #include typedef uint64_t BQNV; #ifdef __cplusplus extern "C" { #endif void bqn_free(BQNV v); double bqn_toF64 (BQNV v); // includes bqn_free(v) uint32_t bqn_toChar(BQNV v); // includes bqn_free(v) double bqn_readF64 (BQNV v); // doesn't include bqn_free(v) uint32_t bqn_readChar(BQNV v); // doesn't include bqn_free(v) // invoke BQN function BQNV bqn_call1(BQNV f, BQNV x); BQNV bqn_call2(BQNV f, BQNV w, BQNV x); // evaluate BQN code in a fresh environment BQNV bqn_eval(BQNV src); BQNV bqn_evalCStr(char* str); // evaluates the null-terminated UTF8-encoded str; equal to `BQNV s = bqn_makeUTF8Str(str, strlen(str)); result = bqn_eval(s); bqn_free(s);` // read array data size_t bqn_bound(BQNV a); // aka product of shape, ×´≢a size_t bqn_rank(BQNV a); void bqn_shape(BQNV a, size_t* buf); // writes bqn_rank(a) items in buf BQNV bqn_pick(BQNV a, size_t pos); // read all elements of `a` into the specified buffer void bqn_readI8Arr (BQNV a, int8_t* buf); void bqn_readI16Arr(BQNV a, int16_t* buf); void bqn_readI32Arr(BQNV a, int32_t* buf); void bqn_readF64Arr(BQNV a, double* buf); void bqn_readC8Arr (BQNV a, uint8_t* buf); void bqn_readC16Arr(BQNV a, uint16_t* buf); void bqn_readC32Arr(BQNV a, uint32_t* buf); void bqn_readObjArr(BQNV a, BQNV* buf); // create objects BQNV bqn_makeF64(double d); BQNV bqn_makeChar(uint32_t c); BQNV bqn_makeI8Arr (size_t rank, size_t* shape, int8_t* data); BQNV bqn_makeI16Arr(size_t rank, size_t* shape, int16_t* data); BQNV bqn_makeI32Arr(size_t rank, size_t* shape, int32_t* data); BQNV bqn_makeF64Arr(size_t rank, size_t* shape, double* data); BQNV bqn_makeC8Arr (size_t rank, size_t* shape, uint8_t* data); BQNV bqn_makeC16Arr(size_t rank, size_t* shape, uint16_t* data); BQNV bqn_makeC32Arr(size_t rank, size_t* shape, uint32_t* data); BQNV bqn_makeObjArr(size_t rank, size_t* shape, BQNV* data); // frees the taken elements of data BQNV bqn_makeI8Vec (size_t len, int8_t* data); BQNV bqn_makeI16Vec(size_t len, int16_t* data); BQNV bqn_makeI32Vec(size_t len, int32_t* data); BQNV bqn_makeF64Vec(size_t len, double* data); BQNV bqn_makeC8Vec (size_t len, uint8_t* data); BQNV bqn_makeC16Vec(size_t len, uint16_t* data); BQNV bqn_makeC32Vec(size_t len, uint32_t* data); BQNV bqn_makeObjVec(size_t len, BQNV* data); // frees the taken elements of data BQNV bqn_makeUTF8Str(size_t len, char* str); typedef BQNV (*bqn_boundFn1)(BQNV obj, BQNV x); typedef BQNV (*bqn_boundFn2)(BQNV obj, BQNV w, BQNV x); // when called, 1st arg to `f` will be `obj` BQNV bqn_makeBoundFn1(bqn_boundFn1 f, BQNV obj); BQNV bqn_makeBoundFn2(bqn_boundFn2 f, BQNV obj); // direct (zero copy) array item access typedef enum { elt_i8, elt_i16, elt_i32, elt_f64, elt_c8, elt_c16, elt_c32, elt_unk } BQNElType; BQNElType bqn_directType(BQNV a); // can only use the functions below if bqn_elType returns the corresponding type // a valid implementation of bqn_elType would be to always return elt_unk, thus disallowing the use of direct access entirely int8_t* bqn_directI8 (BQNV a); int16_t* bqn_directI16(BQNV a); int32_t* bqn_directI32(BQNV a); double* bqn_directF64(BQNV a); uint8_t* bqn_directC8 (BQNV a); uint16_t* bqn_directC16(BQNV a); uint32_t* bqn_directC32(BQNV a); #ifdef __cplusplus } #endif